Posts Tagged ‘Magazine’

Indie Game Magazine 2011 Game of the Year Award Nominees Have Been Announced

Indie Game Magazine 2011 Game of the Year Award Nominees Have Been Announced










Wilmington, DE (PRWEB) November 17, 2011

The Indie Game Magazine (http://www.indiegamemag.com), the premier source of independent gaming news, evaluations and culture, has just announced the nominees to its annual readers option awards. Vote for the best indie games to choose the IGM Game of the Year winners for 2011.

Beginning right now, gamers can vote on their favored indie games on the internet to aid determine the winners of this year’s IGM Game of the Year Awards. Gamers can vote for their top rated indie games in a number of various categories such as PSN game of the year, Xbox Live Arcade Game of the Year, Best Free of charge Game, Very best Computer game and most anticipated independent game for 2012. Any person can vote by going to http://www.indiegamemag.com/igm-awards-2011-vote/

Voting is open now via December 31st, 2011. The winners and editor’s alternatives will all be announced in the subsequent issue of the Indie Game Magazine which will be released in January of 2012.

ABOUT IGM:

Indie Game Magazine (http://www.indiegamemag.com) is the premier source of news and culture for the independent gaming. Started in October 2008 and published bi-monthly by Mike Gnade, IGM has matured into a definitive voice for the indie gaming scene. Combining no-nonsense critiques, in-depth critiques and long-form capabilities with the leading lights of the business, the magazine, like the games it covers, is independently owned and fiercely independent as it strives to highlight the artists and community behind what it deems the most creative branch of the video gaming universe.

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Associated Best Computers Press Releases

IEEE Software Magazine to Sponsor ?Computing: The Human Experience?

IEEE Software Magazine to Sponsor “Computing: The Human Experience”











“Computing: The Human Experience” is intended to engage audiences of all ages in the story of the technology that has changed humanity.


LOS ALAMITOS, Calif. (PRWEB) December 23, 2011

IEEE Software magazine will be a media sponsor for “Computing: The Human Encounter,” a transmedia project being made by longtime Computer software contributor and board member Grady Booch and his wife, Jan, a psychotherapist, social worker, and theologian.

“Computing: The Human Experience” is intended to engage audiences of all ages in the story of the technologies that has changed humanity. The project will teach the vital science of computing, present the stories of the individuals, events, and inventions in the history of computing, examine the connections among computing, science, and society, and contemplate the future.

Computing is getting developed as a multipart series for broadcast together with a book, an eBook, a series of apps, related informational and social networking web web sites, and curriculum materials. Initial seed funding is getting raised with a Kickstarter project.

To contribute to the project by the January 2 deadline, pay a visit to http://computingthehumanexperience.com. The project is also seeking volunteers to support with research, interviews, and programming—“everything it takes to bring the story of computing to the globe,” according to the project description.

“Computing: The Human Experience” expects to do for computing what Carl Sagan’s “Cosmos” did for humanity’s appreciation of the universe. The project will trace computing’s past and present to determine how we’ve been shaped by computing, as well as computing’s prospective to shape future generations.

“In just 1 or two generations – an imperceptible time in the timeless sweep of the universe,” notes Booch, “we have developed a technologies that has the power to extend us, to transform us, to define us, possibly even to destroy us. Just think about it: there is practically absolutely nothing you see or do in your daily life that is NOT designed, supported, delivered or impacted by computing.”

Booch further observes, “The story of computing is the story of humanity: this is a story of ambition, invention, creativity, vision, avarice and serendipity, powered by a refusal to accept the limits of our bodies and our minds.”

Booch, an IBM Fellow and IBM Analysis Chief Scientist for Software program Engineering, is one of the original inventors of the Unified Modeling Language (UML). The author of six best-promoting books, he is also the author of IEEE Software’s On Architecture column and podcast series.

IEEE Software, the authority on translating software program theory into practice, offers pioneering ideas, professional analyses, and thoughtful insights for software professionals who require to maintain up with rapid technologies change. For specifics or to subscribe, check out http://www.computer.org/computer software.

About the IEEE Computer Society

With almost 85,000 members, the IEEE Pc Society is the world’s leading organization of computing pros. Founded in 1946, and the largest of the 38 societies of the Institute of Electrical and Electronics Engineers (IEEE), the Computer Society is dedicated to advancing the theory and application of computer and information-processing technologies, and is recognized globally for its computing standards activities. For much more info, go to http://www.laptop or computer.org.

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Vocus©Copyright 1997-

, Vocus PRW Holdings, LLC.
Vocus, PRWeb, and Publicity Wire are trademarks or registered trademarks of Vocus, Inc. or Vocus PRW Holdings, LLC.







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